JavaScript Bible, Seventh Edition. Wiley

Danny Goodman. Michael Morrison. Paul Novitski. Tia Gustaff Rayl

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JavaScript Bible, Seventh Edition

Praise for Javascript Bible
‘‘JavaScript Bible is the definitive resource in JavaScript programming. 
I am never more than three feet from my copy.’’
— Steve Reich, CEO, PageCoders
‘‘This book is a must-have for any web developer or programmer.’’
— Thoma Lile, President, Kanis Technologies, Inc.
‘‘Outstanding book. I would recommend this book to anyone interested in learning to develop
advanced Web sites. Mr. Goodman did an excellent job of organizing this book and writing it so that
even a beginning programmer can understand it.’’
— Jason Hensley, Director of Internet Services, NetVoice, Inc.
‘‘Goodman is always great at delivering clear and concise technical books!’’
— Dwayne King, Chief Technology Officer, White Horse
‘‘JavaScript Bible is well worth the money spent!’’
— Yen C.Y. Leong, IT Director, Moo Mooltimedia, a member of SmartTransact Group
‘‘A must-have book for any internet developer.’’
— Uri Fremder, Senior Consultant, TopTier Software
‘‘I love this book! I use it all the time, and it always delivers. It’s the only JavaScript book I use!’’
— Jason Badger, Web Developer
‘‘Whether you are a professional or a beginner, this is a great book to get.’’
— Brant Mutch, Web Application Developer, Wells Fargo Card Services, Inc.
‘‘I never thought I’d ever teach programming before reading your book [JavaScript Bible]. It’s so
simple to use — the Programming Fundamentals section brought it all back! Thank you for such a
wonderful book, and for breaking through my programming block!’’
— Susan Sann Mahon, Certified Lotus Instructor, TechNet Training
‘‘Danny Goodman is very good at leading the reader into the subject. 
JavaScript Bible has everything we could possibly need.’’
— Philip Gurdon
‘‘An excellent book that builds solidly from whatever level the reader is at. 
A book that is both witty and educational.’’
— Dave Vane
‘‘I continue to use the book on a daily basis and would be lost without it.’’
— Mike Warner, Founder, Oak Place Productions
‘‘JavaScript Bible is by far the best JavaScript resource I’ve ever seen (and I’ve seen quite a few).’’
— Robert J. Mirro, Independent Consultant, RJM Consulting

About the Authors
Danny Goodman is the author of numerous critically acclaimed and best-selling books, including The
Complete HyperCard Handbook, Danny Goodman’s AppleScript Handbook, Dynamic HTML: The Definitive Reference, and JavaScript & DHTML Cookbook. He is a renowned authority on and expert teacher of computer scripting languages. His writing style and pedagogy continue to earn praise from readers
and teachers around the world.

Michael Morrison is a writer, developer, toy inventor, and author of a variety of books covering
topics such as Java, C++, Web scripting, XML, game development, and mobile devices. Some of
Michael’s notable writing projects include Faster Smarter HTML and XML, Teach Yourself HTML
& CSS in 24 Hours, and Beginning Game Programming. Michael is also the founder of Stalefish
Labs (www.stalefishlabs.com), an entertainment company specializing in unusual games, toys, and
interactive products.

Paul Novitski has been writing software as a freelance programmer since 1981. He once taught
himself BASIC in order to write a machine language disassembler so that he could lovingly hack
Wang’s OIS microcode. He has focused on internet programming since the late ’90s. His company,
Juniper Webcraft, produces HTML-strict websites featuring accessible, semantic markup, separation
of development layers, and intuitive user interfaces. He knows the righteousness of elegant code, the
poignancy of living on the bleeding edge of wilderness, the sweet melancholy of mbira music, and the
scorching joy of raising twin boys.

Tia Gustaff Rayl is a consultant who does development and training in database and Web
technologies. Most recently she has published courseware for XHTML, CSS, JavaScript, and SQL.
It comes as no surprise to those who know her that she began her software career with degrees in
English and Education from the University of Florida. As is usual for most newcomers to the field,
her introduction to computing was maintaining software. She went on to a long-standing career
in the software industry in full life cycle system, application, and database development; project
management; and training for PC and mainframe environments. In the mid-nineties she worked on
early Web-enabled database applications, adding JavaScript to her repertoire. She continues to take on
development projects to maintain her code-slinging skills. If she had any spare time (and money) she
would go on an around-the-world cruise with her husband and two dogs.

About the Technical Editor
Benjamin Schupak holds a master’s degree in computer science and has more than 11 years of professional programming experience for large corporations and U.S. federal departments. 
He lives in the New York metro area and enjoys traveling.


Introduction

This seventh edition of the JavaScript Bible represents knowledge and experience accumulated
over fifteen years of daily work in JavaScript and a constant monitoring of newsgroups for
questions, problems, and challenges facing scripters at all levels. Our goal is to help you avoid
the same frustration and head-scratching we and others have experienced through multiple generations
of scriptable browsers.

While the earliest editions of this book focused on the then-predominant Netscape Navigator browser,
the browser market share landscape has changed through the years. For many years, Microsoft took a
strong lead with its Internet Explorer, but more recently, other browsers that support industry standards
are finding homes on users’ computers. The situation still leaves an age-old dilemma for content
developers: designing scripted content that functions equally well in both standards-compliant and
proprietary environments. The job of a book claiming to be the ‘‘bible’’ is not only to present both
the standard and proprietary details when they diverge, but also to show you how to write scripts
that blend the two so that they work on the wide array of browsers visiting your sites or web applications.

Empowering you to design and write good scripts is our passion, regardless of browser. It’s true
that our bias is toward industry standards, but not to the exclusion of proprietary features that may
be necessary to get your content and scripting ideas flowing equally well on today’s and tomorrow’s browsers.

Organization and Features of This Edition
Like the previous three editions of the JavaScript Bible, this seventh edition contains far more information than can be printed and bound into a single volume. The complete contents can be found in
the electronic version of this book (in PDF form) on the CD-ROM that accompanies the book. This
edition is structured in such a way as to supply the most commonly needed information in its entirety
in the printed portion of the book. Content that you use to learn the fundamentals of JavaScript and
reference frequently are at your fingertips in the printed version, while chapters with more advanced
content are in the searchable electronic version on the CD-ROM. Here are some details about the book’s structure.

Part I: Getting Started with JavaScript
Part I of the book begins with a chapter that shows how JavaScript compares with Java and discusses
its role within the rest of the World Wide Web. The web browser and scripting world have
undergone significant changes since JavaScript first arrived on the scene. That’s why Chapter 2 is
devoted to addressing challenges facing scripters who must develop applications for both single- and
cross-platform browser audiences amid rapidly changing standards efforts. Chapter 3 introduces some
tools you can use to compose your pages and scripts, while Chapter 4 delves into the nitty-gritty of
how to use JavaScript to run in a wide variety of browsers.

Part II: JavaScript Tutorial
All of Part II is handed over to a tutorial for newcomers to JavaScript. Ten lessons provide you with
a gradual path through browser internals, basic programming skills, and genuine browser scripting,
with an emphasis on industry standards as supported by most of the scriptable browsers in use today.
Exercises follow at the end of each lesson to help reinforce what you just learned and challenge you to
use your new knowledge (you’ll find answers to the exercises in Appendix D, on the CD-ROM). The
goal of the tutorial is to equip you with sufficient experience to start scripting simple pages right away
while making it easier for you to understand the in-depth discussions and examples in the rest of the book.

Part III: JavaScript Core Language Reference
Reference information for the core JavaScript language fills Part III. In all reference chapters, a compatibility chart indicates the browser version that supports each object and object feature. Guide words near the tops of pages help you find a particular term quickly.

Part IV: Document Objects Reference
Part IV, the largest section of the book, provides in-depth coverage of the document object models as
implemented in today’s browsers, including the object used for modern Ajax applications. As with the
core JavaScript reference chapters of Part III, these DOM chapters display browser compatibility charts
for every object and object feature. One chapter in particular, Chapter 26, contains reference material
that is shared by most of the remaining chapters of Part IV. To help you refer back to Chapter 26
from other chapters, a shaded tab along the outside edge of the page shows you at a glance where
the chapter is located. Additional navigation aids include guide words near the tops of most pages to
indicate which object and object feature is covered on the page. Note that the Objects Reference begun
in Part IV of the book continues in Part VI on the CD, with an additional 13 chapters of reference material.

Part V: Appendixes
Appendix A offers a JavaScript and Browser Objects Quick Reference. Appendix B provides information about using the CD-ROM that comes with this book, which includes numerous bonus chapters and examples.

Part VI: Document Objects Reference (continued)
Beginning the portion of the book that resides only the accompanying CD, Part VI continues the document objects reference discussios that begin in Part IV by providing an additional 13 chapters of reference material.

Part VII: More JavaScript Programming
Chapters 46–51 discuss advanced JavaScript programming techniques, including data-entry validation,
debugging, and security issues.

Part VIII: Applications
The final ten chapters of the book, available only on the CD-ROM, feature sample applications that
cover the gamut from calendars to puzzles.

Part IX: Appendixes (continued)
The final three appendixes provide helpful reference information. These resources include a list of
JavaScript reserved words in Appendix C, answers to Part II’s tutorial exercises in Appendix D, and
Internet resources in Appendix E.


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 ISBN
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 Copyright
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Contents at a Glace
Part I: Getting Started with JavaScript
Chapter 1: JavaScript’s Role in the World Wide Web and Beyond
Chapter 2: Developing a Scripting Strategy
Chapter 3: Selecting and Using Your Tools
Chapter 4: JavaScript Essentials
Part II: JavaScript Tutorial
Chapter 5: Your First JavaScript Script
Chapter 6: Browser and Document Objects
Chapter 7: Scripts and HTML Documents
Chapter 8: Programming Fundamentals, Part I
Chapter 9: Programming Fundamentals, Part II
Chapter 10: Window and Document Objects
Chapter 11: Forms and Form Elements
Chapter 12: Strings, Math, and Dates
Chapter 13: Scripting Frames and Multiple Windows
Chapter 14: Images and Dynamic HTML
Part III: JavaScript Core Language Reference
Chapter 15: The String Object
Chapter 16: The Math, Number, and Boolean Objects
Chapter 17: The Date Object
Chapter 18: The Array Object
Chapter 19: JSON — Native JavaScript Object Notation
Chapter 20: E4X — Native XML Processing
Chapter 21: Control Structures and Exception Handling
Chapter 22: JavaScript Operators
Chapter 23: Function Objects and Custom Objects
Chapter 24: Global Functions and Statements
Part IV: Document Objects Reference
Chapter 25: Document Object Model Essentials
Chapter 26: Generic HTML Element Objects
Chapter 27: Window and Frame Objects
Chapter 28: Location and History Objects
Chapter 29: Document and Body Objects
Chapter 30: Link and Anchor Objects 
Chapter 31: Image, Area, Map, and Canvas Objects
Chapter 32: Event Objects
Part V: Appendixe
Chapter A: JavaScript and Browser Objects Quick Reference
Chapter B: What’s on the CD-ROM
Index
Bonus Chapters on the CD-ROM
Part VI: Document Objects Reference (continued)
Chapter 33: Body Text Objects 
Chapter 34: The Form and Related Objects
Chapter 35: Button Objects
Chapter 36: Text-Related Form Objects
Chapter 37: Select, Option, and FileUpload Objects
Chapter 38: Style Sheet and Style Objects
Chapter 39: Ajax, E4X, and XML
Chapter 40: HTML Directive Objects
Chapter 41: Table and List Objects
Chapter 42: The Navigator and Other Environment Objects
Chapter 43: Positioned Objects
Chapter 44: Embedded Objects
Chapter 45: The Regular Expression and RegExp Objects
Part VII: More JavaScript Programming
Chapter 46: Data-Entry Validation
Chapter 47: Scripting Java Applets and Plug-Ins 
Chapter 48: Debugging Scripts
Chapter 49: Security and Netscape Signed Scripts
Chapter 50: Cross-Browser Dynamic HTML Issues
Chapter 51: Internet Explorer Behaviors
Part VIII: Applications
Chapter 52: Application: Tables and Calendars
Chapter 53: Application: A Lookup Table
Chapter 54: Application: A Poor Man’s Order Form
Chapter 55: Application: Outline-Style Table of Contents
Chapter 56: Application: Calculations and Graphics
Chapter 57: Application: Intelligent ‘‘Updated’’ Flags
Chapter 58: Application: Decision Helper
Chapter 59: Application: Cross-Browser DHTML Map Puzzle
Chapter 60: Application: Transforming XML Data
Chapter 61: Application: Creating Custom Google Maps
Part IX: Appendixes (continued)
Appendix C: JavaScript Reserved Words
Appendix D: Answers to Tutorial Exercises
Appendix E: JavaScript and DOM Internet Resources

Contents
Introduction . . .. . . . . . . . . . . . . xxv
Part I: Getting Started with JavaScript
Chapter 1: JavaScript’s Role in the World Wide Web and Beyond . . . . . . 3
Competing for Web Traffic .................. ...............................................................4
Other Web Technologies ......................................... ................................................4
JavaScript: A Language for All ...................................................... ..................................10
JavaScript: The Right Tool for the Right Job ............... .............................................12
Chapter 2: Developing a Scripting Strategy . . . . . . . . . . . . . . . . . . . . . . 15
Browser Leapfrog ......................................................... ............................................15
Duck and Cover ........................................................................ .........................16
Compatibility Issues Today ................................................... .................................17
Developing a Scripting Strategy ............................................ ..........................22
Chapter 3: Selecting and Using Your Tools . . . . . . . . . . . . . . . . . . . . . . 27
The Software Tools ................................................ ................................................27
Setting Up Your Authoring Environment ..................... ........................................28
Validate, Validate, Validate ..................................... .............................................31
Creating Your First Script .......................................... ........................................31
Chapter 4: JavaScript Essentials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Combining JavaScript with HTML ................................... .......................................37
Designing for Compatibility ................................................... ...............................51
Language Essentials for Experienced Programmers ....................... .......................54
Part II: JavaScript Tutorial
Chapter 5: Your First JavaScript Script . . . . . . . . . . . . . . . . . . . . . . . . . . 61
What Your First Script Will Do ............................. ....................................................61
Entering Your First Script ........................................ ....................................62
Have Some Fun ..................................................................... .......................74
Exercises .............................................................................75
Chapter 6: Browser and DocumentObjects . . . . . . . . . . . . . . . . . . . . . 77
Scripts Run the Show ............................... ..............................................................77
When to Use JavaScript ................................... ...............................................78
The Document Object Model ................................... .......................................79
When a Document Loads ................................................ ............................82
Object References ....................................................................... ........................85
Node Terminology .......................................................... ..................................87
What Defines an Object? .......................................................... ...................88
Exercises ............................................................ ................................93
Chapter 7: Scripts and HTML Documents . . . . . . . . . . . . . . . . . . . . . . . 95
Connecting Scripts to Documents ......................... ..............................................95
JavaScript Statements ...................................................... ....................................99
When Script Statements Execute ............................................. .......................100
Viewing Script Errors ............................................................................... .........104
Scripting versus Programming ....................... ..................................................105
Exercises ............................................................ ......................................106
Chapter 8: Programming Fundamentals, Part I . . . . . . . . . . . . . . . . . . 109
What Language Is This? ...................................... ...............................................109
Working with Information ................................................ .........................109
Variables ................................................................................. .........................110
Expressions and Evaluation .......................................... ...................................112
Data Type Conversions ................................................ .................................115
Operators ............................................................................ ............................116
Exercises .................................................................... ......................118
Chapter 9: Programming Fundamentals, Part II . . . . . . . . . . . . . . . . . . 121
Decisions and Loops ............................ ........................................................121
Control Structures ............................................... .................................................122
Repeat Loops .................................................................. ...............................124
Functions .............................................................................. .........................124
Curly Braces ......................................................................... ...........................128
Arrays ....................................................................... ....................129
Exercises ........................................................................ .........................133
Chapter 10: Window and Document Objects . . . . . . . . . . . . . . . . . . . 135
Top-Level Objects ................................................. ................................................135
The window Object ........................................................ ...................................135
window Properties and Methods .......................... .............................................139
The location Object .................................................. .....................................142
The navigator Object .......................................................... ..................................143
The document Object ........................................................ ..............................143
Exercises .............................................................. ............................152
Chapter 11: Forms and Form Elements . . . . . . . . . . . . . . . . . . . . . . . . 153
The Form object ........................................... ......................................................153
Form Controls as Objects ................................................. ...................................158
Passing Elements to Functions with this ........................................ ..............170
Submitting and Prevalidating Forms ................................................... ...........173
Exercises ................................................................. ............................177
Chapter 12: Strings,Math, and Dates . . . . . . . . . . . . . . . . . . . . . . . . . 179
Core Language Objects ........................................... ..................................179
String Objects ..................................................................... ......................180
The Math Object .................................................................... ...................183
The Date Object ............................................................................. ........184
Date Calculations ............................................................................... .........186
Exercises ............................................................ ..............................189
Chapter 13: Scripting Frames and Multiple Windows . . . . . . . . . . . . . . 191
Frames: Parents and Children ........................................... ................................191
References Among Family Members ................................ ........................194
Frame-Scripting Tips ............................................................ .............................195
About iframe Elements ............................................................. ............196
Highlighting Footnotes: A Frameset Scripting Example ............... .....................196
References for Multiple Windows ................................................ ....................202
Exercises ...................................................................... .................206
Chapter 14: Images and Dynamic HTML . . . . . . . . . . . . . . . . . . . . . . . 207
The Image Object ........................................... .....................................207
Rollovers Without Scripts ............................................. ........................216
The javascript: Pseudo-URL .......................................................... ........................219
Popular Dynamic HTML Techniques ........................ ...................................220
Exercises ....................................................................... ................222
Part III: JavaScript Core Language Reference
Chapter 15: The String Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
String and Number Data Types ............................. ......................................225
String Object ........................................................................... ............................228
String Utility Functions ............................................................... ........................261
URL String Encoding and Decoding ........................................... ..............267
Chapter 16: The Math, Number, and Boolean Objects . . . . . . . . . . . . 269
Numbers in JavaScript .................................. ........................................269
Math Object ....................................................................... .......................276
Number Object ...................................................................... ..............280
Boolean Object ...................................................................... ...................284
Chapter 17: The Date Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .285
Time Zones and GMT ............................ .............................................285
The Date Object ......................................................... ...........................287
Validating Date Entries in Forms ............................................... ..............304
Chapter 18: The Array Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Structured Data ................................................. ................................................311
Creating an Empty Array ............................. .........................................312
Populating an Array ........................................................ .............................313
JavaScript Array Creation Enhancements ......................... .............................314
Deleting Array Entries .............................................. .....................................315
Parallel Arrays ........................................................ .......................................315
Multidimensional Arrays ........................................... ....................................320
Simulating a Hash Table ...................................................... ............................321
Array Object ........................................................................... ......................323
Array Comprehensions ...................................................... .......................353
Destructuring Assignment ................................................... ............354
Compatibility with Older Browsers ................................ ........................355
Chapter 19: JSON — Native JavaScript Object Notation . . . . . . . . . . . . 357
How JSON Works ............................................... ...........................................357
Sending and Receiving JSON Data ............................ ...............................359
JSON Object ............................................... ...........................360
Security Concerns .................................................................... ...................361
Chapter 20: E4X — Native XML Processing . . . . . . . . . . . . . . . . . . . . . 363
XML ............................................. ........................................363
ECMAScript for XML (E4X) ................................ ...................364
Chapter 21: Control Structures and Exception Handling . . . . . . . . . . . 373
If and If. . .Else Decisions ........................................... .............................373
Conditional Expressions .......................................................... ...............379
The switch Statement ..................................................... .....................380
Repeat (for) Loops ......................................... .................................................384
The while Loop .......................................................... ............................388
The do-while Loop ............................................................... .................390
Looping through Properties (for-in) ............................. ..........................390
The with Statement ................................................................. .................392
Labeled Statements ................................................................ ....................393
Exception Handling .............................................................. ......................397
Using try-catch-finally Constructions ............................ .................................398
Throwing Exceptions ................................................................ ...................402
Error Object ..................................................................... ..........................407
Chapter 22: JavaScript Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411
Operator Categories ..................................................... ...............................411
Comparison Operators ........................................................ .........................412
Equality of Disparate Data Types ......................................... ...................413
Connubial Operators ............................................................ .......................415
Assignment Operators ................................................... ..............................418
Boolean Operators ......................................................... ...........................420
Bitwise Operators .......................................................... ..................................424
Object Operators ....................................... .........................................425
Miscellaneous Operators ................................................ ................................430
Operator Precedence .................................................... ............................433
Chapter 23: Function Objects and Custom Objects . . . . . . . . . . . . . . . 437
Function Object ................................................................... ...............................437
Function Application Notes .......................................... ..............................447
Creating Your Own Objects with Object-Oriented JavaScript ..................................................458
Object-Oriented Concepts .................................. ......................................470
Object Object .............................................................. ......................474
Chapter 24: Global Functions and Statements . . . . . . . . . . . . . . . . . . . 481
Functions ....................................................... ..........................482
Statements ..................................................................... ..............492
WinIE Objects ............................................................................. .........496
Part IV: Document Objects Reference
Chapter 25: Document Object Model Essentials . . . . . . . . . . . . . . . . . 503
The Object Model Hierarchy .................. ................................................503
How Document Objects Are Born ............................... ...........................505
Object Properties ............................................................... ...........506
Object Methods ............................................................. ...........................507
Object Event Handlers .......................................... ..........................508
Object Model Smorgasbord ....................................... ..................................509
Basic Object Model ...................................................... ........................510
Basic Object Model Plus Images ........................................ ...........511
Navigator 4–Only Extensions ................................... .............................511
Internet Explorer 4+ Extensions ........................... ..........................512
Internet Explorer 5+ Extensions ............................... ...................515
The W3C DOM .................................................. ...................................516
Scripting Trends ........................................................ .............................532
Standards Compatibility Modes (DOCTYPE Switching) ..... ...............................534
Where to Go from Here ............................ ................................535
Chapter 26: Generic HTML Element Objects . . . . . . . . . . . . . . . . . . . . 537
Generic Objects ....................................................................537
Chapter 27: Window and Frame Objects . . . . . . . . . . . . . . . . . . . . . . . 739
Window Terminology ........................................................739
Frames ..................... .............................................................740
window Object ..................................... .........................................746
frame Element Object .................................................. ....................854
frameset Element Object ............................ ................................862
iframe Element Object ............................... ..........................................868
popup Object ........................................................ .........................875
Chapter 28: Location and History Objects . . . . . . . . . . . . . . . . . . . . . . 881
location Object ................................................ ...................881
history Object ................................................ .....................900
Chapter 29: Document and Body Objects . . . . . . . . . . . . . . . . . . . . . . 907
document Object ......................................... .............................908
body Element Object ............................................ .........................981
TreeWalker Object .................................................... ...............990
Chapter 30: Link and Anchor Objects . . . . . . . . . . . . . . . . . . . . . . . . . 995
Anchor, Link, and a Element Objects ................. .....................995
Chapter 31: Image, Area, Map, and Canvas Objects . . . . . . . . . . . . . . 1003
Image and img Element Objects ................. ..............................1003
area Element Object ............................................... .....................1024
map Element Object ........................................ ..............................1028
canvas Element Object ......................................... .......................1032
Chapter 32: Event Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1043
Why ‘‘Events’’? ............................................ ..................1044
Event Propagation .......................................... .............................1045
Referencing the event Object ................................ .....................1059
Binding Events ......................................................... ..........................1059
event Object Compatibility ...................................... .................1064
Dueling Event Models ................................................ ...................1066
Event Types ............................................................ .................1070
NN6+/Moz event Object .................................... .........................1097
Part V: Appendixes
Appendix A: JavaScript and Browser Objects Quick Reference . . . . . 1125
Appendix B: What’s on the CD-ROM . . . . . . . . . . . . . . . . . . . . . . . . . 1133
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1137
Bonus Chapters on the CD-ROM
Part VI: Document Objects Reference (continued)
Chapter 33: Body Text Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BC2
Chapter 34: The Formand Related Objects . . . . . . . . . . . . . . . . . . .BC103
Chapter 35: Button Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BC128
Chapter 36: Text-Related Form Objects . . . . . . . . . . . . . . . . . . . . . .BC153
Chapter 37: Select, Option, and FileUpload Objects . . . . . . . . . . . . BC177
Chapter 38: Style Sheet and Style Objects . . . . . . . . . . . . . . . . . . . . BC207
Chapter 39: Ajax, E4X, and XML . . . . . . . . . . . . . . . . . . . . . . . . . . . .BC272
Chapter 40: HTML DirectiveObjects . . . . . . . . . . . . . . . . . . . . . . . .BC289
Chapter 41: Table and ListObjects . . . . . . . . . . . . . . . . . . . . . . . . . BC303
Chapter 42: The Navigator and Other Environment Objects . . . . . . BC360
Chapter 43: PositionedObjects . . . . . . . . . . . . . . . . . . . . . . . . . . . BC411
Chapter 44: Embedded Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . BC448
Chapter 45: The Regular Expression and RegExp Objects . . . . . . . . BC465
Part VII: More JavaScript Programming
Chapter 46: Data-Entry Validation . . . . . . . . . . . . . . . . . . . . . . . . . . BC492
Chapter 47: Scripting Java Applets and Plug-Ins . . . . . . . . . . . . . . . BC524
Chapter 48: Debugging Scripts . . . . . . . . . . . . . . . . . . . . . . . . . . . . BC564
Chapter 49: Security and Netscape Signed Scripts . . . . . . . . . . . . . . BC590
Chapter 50: Cross-Browser Dynamic HTML Issues . . . . . . . . . . . . . BC608
Chapter 51: Internet Explorer Behaviors . . . . . . . . . . . . . . . . . . . . . BC623
Part VIII: Applications
Chapter 52: Application: Tables and Calendars . . . . . . . . . . . . . . . . BC637
Chapter 53: Application: A Lookup Table . . . . . . . . . . . . . . . . . . . . BC652
Chapter 54: Application: A Poor Man’s Order Form . . . . . . . . . . . . BC665
Chapter 55: Application: Outline-Style Table of Contents . . . . . . . . BC674
Chapter 56: Application: Calculations and Graphics . . . . . . . . . . . . BC695
Chapter 57: Application: Intelligent ‘‘Updated’’ Flags . . . . . . . . . . . BC705
Chapter 58: Application: Decision Helper . . . . . . . . . . . . . . . . . . . .BC715
Chapter 59: Application: Cross-Browser DHTML Map Puzzle . . . . . BC747
Chapter 60: Application: Transforming XML Data . . . . . . . . . . . . . . BC764
Chapter 61: Application: Creating Custom Google Maps . . . . . . . . BC782
Part IX: Appendixes (continued)
Appendix C: JavaScript Reserved Words . . . . . . . . . . . . . . . . . . . . . BC800
AppendixD: Answers to Tutorial Exercises . . . . . . . . . . . . . . . . . . . BC801
Appendix E: JavaScript and DOM Internet Resources . . . . . . . . . . . BC818

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